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SWCIC OOC :: View topic - Base Abilities for Skills, currently
  Base Abilities for Skills, currently View next topic
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Poll :: Soldier should have Astrogate as a class skill?

Yes
76%
 76%  [ 10 ]
No
23%
 23%  [ 3 ]
Total Votes : 13


Author Message
Evaders99



Joined: Jan 11, 2002
Posts: 3061
Location: USA

PostPosted: Fri Feb 10, 2006 9:21 pm Reply with quoteBack to top

Really? Maybe for the Rebels and their snubfighters.
The Empire didn't even include hyperdrives, except for the elite or prototype ships

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Evaders99
SW:Rebellion Fans! Webmaster
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Fighting is terrible, but not as terrible as losing the will to fight.
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the_mask
MGCO


Joined: Feb 06, 2002
Posts: 4495
Location: being myself and several others at the same time

PostPosted: Sat Feb 11, 2006 10:36 am Reply with quoteBack to top

Ahem ... Rolling Eyes whoops, lol.
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Kooro
Dark Lord of Selur


Joined: Sep 01, 2005
Posts: 647

PostPosted: Tue Feb 14, 2006 4:06 pm Reply with quoteBack to top

Actually, all Imperial pilots need to know astronavigation since they also fly shuttles and transports which have hyperdrive installed.
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Draco Creed
Violet


Joined: Jun 13, 2004
Posts: 156

PostPosted: Tue Feb 14, 2006 5:31 pm Reply with quoteBack to top

3 pages long for a discussion of Astronavagation? I'm sure we can agree it was probably covered in the Imperial Academy at some point? And the naval personal would need to know it if the computer went down in a shuttle.
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Evaders99



Joined: Jan 11, 2002
Posts: 3061
Location: USA

PostPosted: Tue Feb 14, 2006 5:59 pm Reply with quoteBack to top

To get back to the initial discussion, while pilots obviously need astrogate skills... does the Soldier need it as a class skill?

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Evaders99
SW:Rebellion Fans! Webmaster
Star Wars roleplaying community! Administrator

Fighting is terrible, but not as terrible as losing the will to fight.
- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.
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the_mask
MGCO


Joined: Feb 06, 2002
Posts: 4495
Location: being myself and several others at the same time

PostPosted: Tue Feb 14, 2006 6:38 pm Reply with quoteBack to top

Well, we're just being thorough with it and 3 pages probably wouldn't even cover the basics of it Wink

I think I tried to make that point earlier as well, that they'd need to know about it, in case the equipment broke down. So, quick and painless: does the majority think it should be a class skill from now on ?

EDIT: ah, Evaders posted while I was writing mine offline. Well, they are both combined in that class and therefore it would either be a penalty to those characters with a military occupation, that are pilots, or on the other hand an unexpected bonus for groundpounders.

So, if we don't separate them with different classes, which would just be even more work and also more abstract, we'll just have to find a compromise.

My idea behind the soldier class is, though: as a soldier, the military training they receive in it would make it easier for them to learn the ropes of astronavigation Wink


Last edited by the_mask on Tue Feb 14, 2006 6:42 pm; edited 1 time in total
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Evaders99



Joined: Jan 11, 2002
Posts: 3061
Location: USA

PostPosted: Tue Feb 14, 2006 6:42 pm Reply with quoteBack to top

Added it as a poll

Vote soon... we'll have this issue done and we can move on

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Evaders99
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Fighting is terrible, but not as terrible as losing the will to fight.
- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.
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